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Vampire succubus
Vampire succubus




vampire succubus

Languages Abyssal, Celestial, Common, Draconic tongues, telepathy 100 ft. Skills Bluff +29, Diplomacy +21, Disguise +21, Escape Artist +13, Fly +16, Intimidate +18, Knowledge (local) +16, Perception +24, Sense Motive +24, Stealth +24 Racial Modifiers +8 Bluff, +8 Perception, +8 Sense Motive, +8 Stealth Str 19, Dex 21, Con -, Int 20, Wis 16, Cha 31įeats Agile Maneuvers, Alertness (B), Combat Reflexes (B), Dodge (B), Great Fortitude, Improved Initiative (B), Iron Will, Lightning Reflexes (B), Toughness (B), Weapon Finesse of objects only), vampiric touchġ/day- summon (level 3, 1 babau 50%, 1d6+1 fiendish rat swarms 100%, 1d4+1 fiendish bat swarms 100%, or 2d6 fiendish wolves 100%)

vampire succubus

#VAMPIRE SUCCUBUS PLUS#

of objects only), suggestion (DC 23), greater teleport (self plus 50 lbs. Spell-Like Abilities (CL 12th concentration +22)Ĭonstant- detect good, spider climb, tonguesĪt will- charm monster (DC 22), detect thoughts (DC 22), dominate person (DC 25), ethereal jaunt (self plus 50 lbs. Special Attacks blood drain, create spawn, energy drain (2 levels, DC 24), profane gift Melee 2 claws +14 (1d6+4 plus energy drain once per round) Init +9 Senses darkvision 60 ft., detect good Perception +24ĪC 29, touch 16, flat-footed 23 (+5 Dex, +1 dodge, +13 natural)ĭefensive Abilities channel resistance +4 DR 10/- Immune electricity, fire, undead traits Resist acid 10, cold 10 SR 18 CE Medium undead (augmented outsider, chaotic, demon, evil, extraplanar)






Vampire succubus